Saints row 2 ps3
![saints row 2 ps3 saints row 2 ps3](http://3.bp.blogspot.com/-fFqSqnFW4QQ/VmJU2VhgCFI/AAAAAAAAV74/jRR3mBgmhg0/s1600/sr2_large_1.jpg)
It's terrible and I don't know how CD Projekt even messed them up so badly, neither did that Volition dev, Ellix, I talked to.įirst, the game doesn't seem to like the sound card settings being at 48000 Hz. Also, the worst part about the audio, not only does it sound terrible but it's inconsistent, some songs are way higher quality sounding than others and some sound like they were ran through an EQ that ups the low frequencies and exported at 26KBPS and then played over an AM transmitter and re-recorded. Unless Volition is able to fix some of the issues like they said they'd try to. And on the Bulldog with the machine gun, the left trigger uses the E-brake and fires the gun at the same time.making it virtually unusable.) that and the hitching while driving, prefetch fix never works for me so I'm stuck with that issue I suppose.
#SAINTS ROW 2 PS3 PC#
Also, you'll probably want to convert them to MP3 files or something similar first since AT3 files from the PS3 and PSP are usually only upwards of 132KBPS (Which I think is the max bit rate the AT3+ format uses on PSP and PS3.) so you aren't wasting time and space on converting them to something like lossless WAV files, or get a codec pack that allows for compressed WAV's and set it as default so you can easily manage them for converting over to SR2 on PC and skip the needlessness of having to convert them multiple times.Īlso, have you gotten any further in your quest? I'm hyper interested in this as the audio is one of the biggest things that kills the PC version for me, next to the horrible gamepad button layout (A/X for gas and riously? Almost being impossible to drive and shoot because of needing to aim with the right stick and use the gas button. Used to just use foobar and the VGMStream plugin to convert music from PSP games to MP3's, probably the most simple way. There's a lot of information on AT3 decoding and converting in the PSP homebrew and development scene. Once you get them extracted as AT3 files you can convert them pretty easily, if they're the same as the PSP's AT3 files, which I believe they are.
![saints row 2 ps3 saints row 2 ps3](https://cdn.webshopapp.com/shops/21359/files/90443093/saints-row-2-platinum-for-playstation-3-ps3.jpg)
I had gotten to the point where I was able to extract the sack files, but I couldn't extract their contents, I figured they weren't similar to Xbox sound banks since this is a Sony device after all but I knew they were obviously a similar container and that's when I finally stopped for a while, I don't know much about the PS3's audio designs and formating when it comes to games, okay with the PSP since it's super easy to hack and open the contents of the games but that's as far as my Playstation sound knowledge goes besides MiniDiscs and Walkman formats, I also have no idea where my files are that I was working with so I'd probably need to pop in my copy of SR2 for PS3 and do it from scratch again but I'm glad N69 was able to clear up that issue I was also having. Which is why I had tried converting them and kept hitting wall after wall. When I popped in my SR2 disc, the file setups were extremely similar to the Xbox and PC versions so I thought it may work if I could find a way to extract them properly. I've searched for a good while trying find anything about P3A, but keep coming up empty.Ĭlick to expand.I had this same idea when I asked one of the Volition devs about the audio quality, I recommended using the PS3's files if they failed to find the source audio files.
![saints row 2 ps3 saints row 2 ps3](https://static.wikia.nocookie.net/saintsrow/images/3/34/Saints_Row_2_The_Unkut_Pack_logo.jpg)
sack file giving signature "MSF", it gives "P3A", and can't extract anything. Problem is, it gives an error quoting that the signature doesn't match. sack file (let's say sr2_activity_cutscenes.sack), then choose an export directory. I take the script, open it in QuickBMS, choose a. I understand the link you posted being a script for (I assume) QuickBMS, but I think I'm getting the steps wrong. Gotta admit, I'm also having trouble splitting the. Now it crashes when extraction reaches sr2_voc_bf.sack, so I still need to find another solution. I sourced it an alternate way and it worked better - I can now extract a fair amount of ps3_audio_sacks.vpp_ps3 - but it's still not great. Minimauls tools had been crashing for me immediately when opening ps3_audio_sacks.vpp_ps3, so hearing that you used it without trouble indicated my file was wonky. They've helped me immensely, and I wouldn't have known it were even possible to do if you hadn't posted them.
#SAINTS ROW 2 PS3 MOD#
Wow, thanks for your informative post N69! By the way, thank you for your radio mod and tutorial on replacing audio.